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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Wed Oct 01, 2003
12:46 pm Post
subject: Re: Map Making Mania Melee |
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Ok well the contest is
starting today so we'll just stick with the old rules. I
probably would have gone with Ariel's suggestions but our
modem crapped out so I can't get online at home. I can still
do my job because I have school and my friends houses so don't
worry about that. Besides we're buying a new modem this
weekend.
So yes. It starts today. Send your maps to
me: Wolfendude87@aol.com
Have fun!
@Chris:
You can still come in at any time during the month. They just
have to be in by 11-1. _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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HaydZ Registered User

Joined: 01 Oct
2003 Posts: 2 Location: WA,Austrailia
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Posted: Thu Oct 02, 2003
1:03 pm Post subject:
Re: Map Making Mania Melee |
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Sorry for being a bit late
but i would like to do it
HaydZ,  | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Fri Oct 03, 2003
4:42 am Post subject:
Re: Map Making Mania Melee |
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Cool got it. Good luck.
Added you and one "David O'rafferty"  _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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Arielus Registered User

Joined: 13 Mar
2003 Posts: 54 Location: Buenos Aires, Argentina
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Posted: Sat Oct 04, 2003
12:13 am Post
subject: Re: Map Making Mania Melee |
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This contest is becoming
more and more interesting as the days go by. New people are
writing their names down on the participants list, and little
by little it is growing longer and longer. I don't know about
the rest, but I become more excited about this thing every
time a new wolfer enters.
As I have already said to
some people, there's no better closure to this event than the
construction of a compilation. Particularly, I have already
started my trilogy, and I'm doing my best in order to win a
place within the ultimate selection. I too hope everyone does
the same.
Some days before this started, I sent one of
the judges, more precisely Zach, a message with some
suggestions. He took the time to write them here himself, for
everyone to read. Fact is, I again have some ideas that I'd
like to share with you. I appreciate what Zach did, and I
wouldn't like to bother him again, so this time, I'll put my
thoughts here myself:
So far, we've got three
judges. I'm not saying there shouldn't be more, anyone is
welcome to join the judges board, as this contest is not of my
property; yet I believe that three is, apart from a nice
number, enough. Only within this hypothetical example, let us
suppose the three actual judges are the only ones who will
ultimately decide what levels get into the compilation.
We haven't been yet told exactly within what files we
will have to submit our levels. We yet don't know whether
we'll have to submit both the GAMEMAPS and MAPHEAD files, or
whether we'll have to extract the levels with MapEdit, and
submit them in three separate files of 16KB each. We only know
that we have to send our 3-level contribution to Zach's e-mail
address.
The idea which motivated this message came up
after meditating the doubts mentioned on the paragraph above.
Any way we send Zach -or any of the judges- our levels,
he/they will know that it was exactly us who made them. When
he/they plays/play any level, he/they will know exactly what
person was behind its development. I'm not saying this is a
complete bad idea, but, if you permit me, I think I have a
better one, which could perhaps make things a bit more
interesting.
I suggest a fourth person takes part
here, neither a judge nor a mapper. I say this fourth person
-and only this fourth person- receives all the maps and erases
in each of them -if present- the name of its creator and any
other text. Then, I say this person places all the maps in a
random and disarranged way into one pair (or more, depending
on the quantity of levels sent it) of GAMEMAPS and MAPHEAD
files - this can be done with MapEdit, as probably many of you
know, by exporting the maps to single 16KB files and then
importing them onto the two files named above. And then -only
then- send them to the three judges. This fourth person should
keep, however, record of who made each level contained in the
disarranged set he sent to the three judges; as well as a copy
of all the original files submitted by the participants in the
first place. In this way, none of the judges would know whose
is the level they are playing.
Once time expires and
the number of levels submitted is known and unmovable, the
judges will know -if they don't know already- exactly how many
levels the compilation will have, and of what type (opening,
normal, or closing). The three of them would play through the
whole disarranged set, and would select all the levels which
they consider should have a place within the definite Map
Making Mania Melee compilation.
After deciding, they
would tell the fourth person exactly which levels they've
picked by naming the corresponding episode and floor in the
disarranged set. This person would evaluate the three
different lists of votes, and determine which levels have
received more votes than the rest throughout the three
different lists of votes. He will know beforehand how many
-but will now know exactly which- levels will be taken from
the original files submitted by the participants. As this
fourth one will have a record of who made everything in the
disarranged set, he will have no problem in finding the chosen
levels among the original files submitted.
Once this
is done, our fourth friend would put all the selected levels
into a brand new pair of GAMEMAPS and MAPHEAD files, though
this time the original ones, with their creator's name on
them, as well as any other text present at the time they were
submitted. Because of this is necessary that this person keeps
a copy of everything.
This brand new pair of GAMEMAPS
and MAPHEAD files would then travel to the three judges; and
then, with only the chosen levels to deal with, they would be
able to discuss things among themselves and finally build the
compilation.
Well, this is my idea. I believe that
if the judges do not know who made what they have chosen,
things can get more interesting; and unexpected but cool
results can come afloat.
That's it. Hope you like and
agree on this. I'll better open up MapEdit again now, I still
have a lot to work on!
Ariel. _________________ It's him... The
anomaly... Do we proceed?... Yes... He's still... Only
human. | |
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Chris Registered User

Joined: 12 Mar
2003 Posts: 192 Location: Canada
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Posted: Sat Oct 04, 2003
3:31 am Post subject:
Don't kill me, I'm just the messanger... :) |
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Wow Ariel, man... not
knowing who did which levels when they judge them would make
so much sense; they'd have to base everything on the levels
themselves nomatter what. That's the perfect way to do it!
Hell, since you came up with this awesome idea - I think YOU
should be the guy who gets sent all the levels and compiles
everything for the judges; I don't see why the person who
keeps all the levels can't be one of the people who sends in
levels... it wouldn't matter, because the other 3 judges won't
know which levels are yours till the end, when they announce
the winners, and than you'll tell who's who; right?
If it's an issue of honesty, and you can't do it; I'd
be glad to volunteer to keep everyones levels and send them
off the to the big boys when the time is right. Since not
everyone uses Mapedit, I think sending a Gamemaps/Maphead file
would the best call here... that way we can know which episode
(music, ceiling colours) they based their levels around as
well. Having the 4th guy throw it into a scrambled, mixed set
beforehand could work too; I'm sure. That would probably be an
even cooler way of doing it - all depends on if the judges
want to rate each level individually too I guess.
Sounds like you're really pashionate about this
contest dude, and that's great to hear! Man, if everyone else
is going to have the great spirit that you do... this contest
is going to TOTALLY BLOW AWAY ALL THE CONTESTS EVER MADE IN
THE HISTORY OF WOLF3D!!! bwa ha ha ha ha ha HA. Oh yeah!
Good luck to all of you crazy Level Making
Machines! lol... | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Sun Oct 05, 2003
3:45 am Post subject:
Re: Map Making Mania Melee |
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I agree, Ariel has some
great ideas about this. That's great!
Ok how about
this? - This is based on your ideas - We have the extra
"middle-man" who everyone sends their files to. He takes the
files and makes them anonymous (one way or another) and sends
them to the judges and we judge them without any prejudice
whatsoever. Nice
And
about the compilation. We'll work something out then.
So Ariel if you want to be this middle-man it's fine
with me but it sounds like you're making maps already. I'm
fine with Chris taking the job too. It doesn't matter to
me. _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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Arielus Registered User

Joined: 13 Mar
2003 Posts: 54 Location: Buenos Aires, Argentina
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Posted: Sun Oct 05, 2003
10:17 pm Post
subject: Re: Map Making Mania Melee |
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Honestly talking? I would
love to be the extra 'middle-man'. Yeah, I would love to
receive all the sets, arrange the levels and send them away. I
would.
And yes, I have already started my trilogy of
levels; but, as Chris wisely pointed out, that wouldn't mind
anyway. Even though I'd be the one who would send the levels
to the judges, you wouldn't have to know which three of those
levels are mine.
I've been talking with Chris, and he
said to me it'd be fine with him if I took the job; he
wouldn't have any problem with that. So well, I'll be pleased
to do it if everybody agrees. I'll do a good job, you can rely
on that.
Please, give me a confirmation, and if this is finally
gonna be done this way, and I'll post here an email address
where the 3-level sets should be sent in.
Take
care all,
Ariel. _________________ It's him...
The anomaly... Do we proceed?... Yes... He's still... Only
human. | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Mon Oct 06, 2003
12:44 pm Post
subject: Re: Map Making Mania Melee |
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Cool! Sounds good to me. So
what's the address?  _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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Chris Registered User

Joined: 12 Mar
2003 Posts: 192 Location: Canada
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Posted: Mon Oct 06, 2003
2:41 pm Post subject:
The battle scars are hidden in the layouts... |
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Yeah, that sounds cool to
me... how bout to everyone else? I'm glad you liked the idea
of the anonymous factor Zach; heh. Also, I think that the
'middle-man' (Ariel, I'm assuming) should PM everyone who
hasn't submitted their levels by, say... 2-5 days before the
contest is over; just to make sure that they're still
participating; giving them some encouragement and telling them
where to send their files (just incase they didn't read up on
things here).
Well, I hope that alot of the people
that 'confirmed' to be in this contest are still considering
to submit their level experiments - because this battle will
be alot more fun with more people; and will make the
compilation even cooler to play through when it's out. I guess
if anyone still sends their files to you Zach, the honest
thing would be to forward them to Ariel's account - and than
either delete them or just keep them closed up somewhere until
the judging dates are over... but it's totally your call;
since you had the awesome idea for this contest in the first
place.  | |
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Arielus Registered User

Joined: 13 Mar
2003 Posts: 54 Location: Buenos Aires, Argentina
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Posted: Mon Oct 06, 2003
5:33 pm Post subject:
Re: Map Making Mania Melee |
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Alright! So, we are doing
things this way. I am taking the 'middle-man' job. Great!
Ok, the 3-level sets should be sent in to: arielus1982@argentina.com.
From the ones I've got, this account is the best to receive
and handle packages; so everything should -and will- go fine.
Do not worry. I will right away start sendind private
messages and also e-mails to the confirmed participants, to
make sure all of them know how things are gonna be done now.
If new contestants turn up in the future, they will read this,
and thus know about the current rules.
Sweet! Sweet!
Sweet! This is gonna be sweet!
Ariel. _________________ It's him... The
anomaly... Do we proceed?... Yes... He's still... Only
human. | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Sat Oct 18, 2003
10:57 pm Post
subject: Re: Map Making Mania Melee |
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So... October is halfway
gone. How are the maps coming? Remember it's only three
maps... and they don't have to be brand new either (They can't
be something from an existing set of course ). Anyways, we
have someone new competing. He wants to be called "The J.R."
so yeah. That's cool.
Good luck.  _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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Martin Registered User

Joined: 13 Mar
2003 Posts: 296 Location: Dunno
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Posted: Sun Oct 19, 2003
11:47 am Post
subject: Re: Map Making Mania Melee |
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Honestly.. pretty hard.
Do you accept
Martin being a bit late?  _________________ + (= I'm teh biRd. =)
+ | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Sun Oct 19, 2003
1:21 pm Post subject:
Re: Map Making Mania Melee |
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Hard? Really? Hm... well
you still have over two weeks to get some inspiration.  _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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thejosh Registered User

Joined: 26 Apr
2003 Posts: 73 Location: Michigan
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Posted: Mon Oct 20, 2003
1:53 am Post subject:
Re: Map Making Mania Melee |
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I have 2 maps done
I'm extremely slow with maps incase anyone hasn't
noticed  _________________ - thejosh Visit Trench Warfare in the
ModDB | |
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Arielus Registered User

Joined: 13 Mar
2003 Posts: 54 Location: Buenos Aires, Argentina
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Posted: Mon Oct 20, 2003
3:56 am Post subject:
Re: Map Making Mania Melee |
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Same here, though I haven't
finished anything yet. There's still plenty of time, so I'm
very likely to modify, modify again, and keep modifying over
and over again what I've got until I am completely satisfied.
A while has passed since I informed the participants
about the current rules, and even though the situation can be
read here, I simply cannot resist the temptation to remind you
all once again: The organisers of this event have agreed that
the 3-level sets must be sent in to me, at arielus1982@argentina.com.
It's been decided that I carefully handle the files, and then
deliver them to the judges; basically, for them not to know
who made each thing, and get more interesting results from the
judging process.
Still 10 days, come on up guys!
Take your time and do your best!
Ariel. _________________ It's him... The
anomaly... Do we proceed?... Yes... He's still... Only
human. | |
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thejosh Registered User

Joined: 26 Apr
2003 Posts: 73 Location: Michigan
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Posted: Sun Oct 26, 2003
4:38 am Post subject:
Re: Map Making Mania Melee |
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heh heh in a few days I'll
have my last minute submission ready  _________________ - thejosh Visit Trench Warfare in the
ModDB | |
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« Parafriction » Registered User
Joined: 12 Mar
2003 Posts: 134
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Posted: Sun Oct 26, 2003
3:05 pm Post subject:
Re: Map Making Mania Melee |
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I ain't gonna make November
1st, guys. _________________ ==
Account out of Use == | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Sun Oct 26, 2003
3:21 pm Post subject:
Re: Map Making Mania Melee |
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Hmm.... Well we might
extend it depending on how many people want it
extended. _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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Arielus Registered User

Joined: 13 Mar
2003 Posts: 54 Location: Buenos Aires, Argentina
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Posted: Sun Oct 26, 2003
6:57 pm Post subject:
Re: Map Making Mania Melee |
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Alright, I am done with my
contribution; there is even still a while for me to polish
things, so happily everything went well here. Honestly
talking, I didn't have much to do during this month: only one
exam, but no big deal; so I guess I was lucky...
I
have also received three three-level sets so far. As there are
still some days left, I told these people that they may feel
totally free to re-send me their contributions if they feel
like changing something; I won't mind at all.
Also,
one of the contestants told me some days ago that he wouldn't
be able to make it, as he had had other things to attend to;
and now I see Martin and Tristan are delayed as well...
I was thinking, maybe one week more wouldn't hurt,
would it? These people who have already sent me their work
would have a little more time to think about changing it and
re-sending me improved versions; and those who definitely
won't make it at all would have the chance to do it on time.
Anyway, it's up to you judges.
Ariel. _________________ It's him... The
anomaly... Do we proceed?... Yes... He's still... Only
human. | |
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Reivax44 Registered User

Joined: 26 Apr
2003 Posts: 179 Location: Castle Wolfenstein
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Posted: Mon Oct 27, 2003
1:11 am Post subject:
Re: Map Making Mania Melee |
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That would help a lot...
Mine aren't far from
finished. _________________ Knock, Knock. Neo... the
Matrix has you... | |
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